eso sharpened vs precise pvpeso sharpened vs precise pvp

Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you have a spare weapon you can slot it on and swap it in for fights with Undead and Daedra, it is recommended to do so. You can craft the Sharpened trait by using the Fire Opal material. This does also include Vampires and Werewolves. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. A tank with 40K armor is a lot less useful than a tank with 28K having other stats raised. Zhajhassa summons protective pillars that the group can hide behind to block the blast from an explosion that fills the room. And remember, these numbers will be lower in actual combat situations due to dealing with mechanics. If you have penetration from light armor, spinner, and lover (about 11k total), no CP, adding sharpened might give you nothing against a light player or overworld enemy due to overpenetration, but 4-5% against a medium or heavy player. eso sharpened vs precise pvp. Sharpened is a Weapon Trait in Elder Scrolls Online. Therefore every 1 second you have time to use 1 light attack and 1 ability. The most commonly used front-bar Weapon Enchantments for Magicka DPS are Flame Glyphs, Shock Glyphs, Frost Glyphs (Wardens), and Absorb Magicka glyphs. However, as a magplar the additional crit or spell power would increase my self heals and damage. Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. Well also cover the different damage types and which category they fall under later. Now with the Shadow Stone and Major/Minor Force, Precise becomes so close to Infused for pure single target that many will choose it for various other reasons (splash damage, works while CC'd, needs recharging half as often). Do you know if poison damage can crit, and does more damage the less armor the enemy have? Is the DoT from Brimstone Wardens' Wildfire cleansable? The most commonly used front-bar Weapon Enchantments for Stamina DPS are Poison Glyphs, Disease Glyphs, and Absorb Stamina Glyphs. On weapons, sharpened is generally more damage unless you're fighting squishy enemy and already have a lot of penetration. It can be crafted into a weapon piece at, and only at, its creation. Ele drain works groupwide. In ESO, your abilities have a cooldown of 1 second. This could be a Single Target Direct Damage ability if you have a priority target to focus, or an AoE Direct Damage ability if you are trying to hit many targets. Join. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The attacks were against Lonely Papa WB in Alik'r Giant Camp. Physical Penetration ignores the enemys armor in the amount of the bonus. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. The material drops from any source in the game and can also be bought in the Guild Stores. This means that no ability, unless specified in the tooltip, can be activated until 1 second after the previous ability was activated. This is simply the ratio of light attacks per second over the course of a certain period. So try leaning towards true meta and go beyond what you have now. Daggers give a bonus of 5% critical chance per dagger equipped. The 2nd step is generally DoT placement. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. and our I am running the more or less standard build with poison arrow, endless hail, caltrops, vigor and leeching on BB, surprise attack, blood craze, assassin blade, trap and focus on FB. Ill list some examples below: Cast Time abilities require a specified duration to pass after pressing the button before the ability will fire. After the initial section of your rotation is complete, if your target is still alive, you will need to reapply your DoTs as they expire, and refresh any buffs on yourself that may be running out. Still need to finish two researches. Have a life, a job and only one character, which is grumpy (all the time). Heavy armor is not recommended for PvE damage dealing in ESO. This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. What is going on guys! Numbers picked from Combat Cloud. This just means casting any abilities that grant you bonuses BEFORE combat begins. Sometimes abilities will have both of these components, where the initial hit deals direct damage, but there is also a lingering damage over time that is left behind as well. Yeah I'd like to. Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. The answer to your question is to use two different bows- a sharpened for PVP and a precise (crit chance) for PVE. ashlyn 72" ladder bookcase / la montagne jean ferrat partition piano pdf / eso sharpened vs precise pvp. Weapons = precise, sharpened and infused. You can read the latest patch notes here: Did a little bit of testing last night with engulfing flames, burning embers, and molten whip- just watching base damage and crits. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. Sharpened is usually prefered over Nirnhoned, for DD at least. This will often start with your AoE DoT abilities. It has no effect on other enemies. To answer your question about poison being able to crit: Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade. The poisons you will use have Ravage Health and Gradual Ravage Health (Blessed Thistle + Fleshfly Larva + Nightshade.). The best Sharpened 2h weapon in pvp for DB update ? Top posts may 29th 2016 Top posts of may, 2016 Top posts 2016. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. Swords increase damage by 3% per sword equipped. Assuming you use a Flame glyph on the front bar, Infused will usually perform slightly better for single target. If you prefer to watch, you can check out the video version of the guide here. Bemrk: Dette bruges KUN til at rapportere spam, annoncering og problematiske (chikane, slskampe eller uforskammede) indlg. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. A big part of getting great damage is working as quickly as possible around this cooldown. This was with a stamina build and a while ago. Light armor is the preferred armor choice for Magicka based DPS setups. By You can find a list of all ESO Skills on eso-hub.com. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. An example of this is Force Pulse. Generally, sharpened is a better trait than nirnhoned. So we rely on Jules for this one, Just give us some base numbers for mage vs apprentice (damage numbers). (remember that the final builds you see on most meta sites includes a raid setup, outside of raids with constant war horns the precise trait is not as good) So what is the best trait for me to use? The Elder Scrolls Online: Tamriel Unlimited. I'm using Nirn on Staff . because i see it's expensive. Damage abilities are combinations of the damage types listed above. With it being Infused, the cooldown is taken from 10s down to 5s and can be kept up 100% of the time. Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. 21912 Critical equals a 100% chance to critically strike. Nirnhoned? I'll have to test again. All weapons are VR14 legendary Torug's Pact. Sharpened = armor penetraion %. But for fair measure you shoukd do a 1 minute fighttime test aswell. AoE (Area of Effect) damage is any damage dealt that hits multiple targets or covers an area that would have the potential to hit multiple targets. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I've read mix threads, on it. One is to press the light attack button right before you press your ability each time. Finally a reason not to play League of Legends. Edited by p_tsakirisb16_ESO on August 4, 2019 1:34AM, Edited by MrBrownstone on August 4, 2019 9:26AM, Edited by MLGProPlayer on August 4, 2019 7:35PM, Edited by WrathOfInnos on August 4, 2019 8:00PM, https://forums.elderscrollsonline.com/en/categories/pts, meta is a concept that is an abstraction behind another concept. Please try this test on different monsters , such as frost and storm attronach Mundus apperentice is much better . The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? Other gear is 1Torug heavy nirn chest, 3Cyrodiil Light, 4Martial, 2Adroidness and pure magicka build. For DPS, it's not just what is the best trait, you want the best COMBO of traits - and that best combo is Infused on the back bar, and either Nirn or Sharpened on the front bar. How to Join thief guild without the dlc and eso membership? Make it nirn and your weapon and spell damage will go up 150 each. This is due to the passives that are gained from the Light Armor skill line and also because the set bonuses on light armor are generally more beneficial to Magicka based builds. If you can get through a fight in 6 minutes and only have to deal with certain mechanics a couple of times each, it is a lot less taxing than doing the same fight in 20 minutes and having to repeatedly make sure you dont mess anything up. Is the Sharpened back bar really equating to 2k DPS difference? Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. The Frost Staffs bonuses are more defensive than offensive and it is generally used for the tank role over DPS. Precise front bar is also better for trash fights. PvE content generally sees a combination of Axe and Dagger performing best, while Swords and Maces are better suited for PvP. You press the button and then 0.8s later, the hit lands. I know it is a lot of information to take in and that the systems in ESO are fairly deep and complicated, but eventually, if you keep at it, they will start to make sense! Valve Corporation. Light and heavy attacks do not share this same cooldown with your abilities. Below you can find a list of my equipment and where I purchased them. There are also abilities and sets in the game that debuff, or lower an enemys armor, so most of the time it is not necessary to bring the full 18200 penetration in order to get the full attack value. In the past I did some math and found that if a character had over 10k resistance it was better to use a maul, nirnhoned (for the 10%armor ignore) rather than use a sword, sharpened( for the 6%damage increase). However, in solo or less organised groups, Ive found infused front bar better. NOTE: I do not have a spare nirnhoned staff to test stuff. Has anyone tried the Shadow Mundus? Sharpened for sustained dmg boost good for pvp, precise gives crit rate/chance and its more PVE , and a must if you run a crit build. Just weapons changed. DoT (Damage over Time) abilities deal damage over a specified duration of time. In that case, powered as a trait might be nice. There are a few small exceptions to this but we wont worry about that for now. Soul Shriven. Better overall effectiveness. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. This could lead to several of the Iron Atronachs needing to be dealt with, instead of 1, and thus causing a lot more pain and suffering for the group. ALL RIGHTS RESERVED. The biggest key is to build a rhythm with it based around the 1 second intervals. So, am I correct in assuming that - for single-target PvP burst - that pure spell damage is a better option than trying to run with a Penetration build? Magicka increases your resource pool for using Magicka based abilities and also, similar to Spell Damage, it increases the damage that your Magicka based attacks hit for. Privacy Policy. In optimised raid groups, with high uptimes on major force, precise front bar is better. You will also have less magicka with all prismatic glyphs,. ESO Build Editor; Arcanist. I'd claim that if it's giving a 10% crit damage boost, it'll out perform Mage or Apprentice with a good amount of crit. Generally rotations are a bit more complicated than that, but to start off they dont necessarily need to be to get a decent damage output. But Sharpened staff is 200k gold, and same staff with Defensive is 3-4k gold. Definitely comparable with precise. There is only one type of bow in the bow skill line. Enemies in ESO have armor that reduces the damage they take from your attacks. Channeled abilities are similar to Cast Time Abilities in that they require a specific duration to pass after pressing the button. All trademarks are property of their respective owners in the US and other countries. Direct damage abilities deal their damage up-front, in a one second instance. PS Plus Required? This Trait can also be found on many various Weapon Sets and various weapon pieces throughout the game. The other set is Veiled Heritance. By using the affiliate links below, this helps support my channel by giving a small % back to me when you order. Precise = crit (damage or chance?). It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. My Sorcerer however uses Atronach instead of Shadow so is it better if I stay with Infused? If you try and activate your ability too quickly, your light attack will not fire and you will miss out on its damage. Infused is considered best for pvp and pve damage dealers, then Nirn, then Sharpened. So what is the best trait for me to use? But with so many moving parts, it really adds up when you start doing each one optimally. Set bonuses are in these flat number amounts instead of the % chances. As for sharpened trait, unless you have a ton of piercing assistance from the tank then sharpened is often a good idea. Just make sure you arent letting your DoT abilities fall off for too long, you are landing your light attacks between each ability, and you are operating as closely to the 1s GCD as possible. Spell Damage increases the damage that your Magicka based attacks hit for and Spell Critical increases the chance for each of those hits to be a critical strike. Some pieces of this big puzzle only make a small difference, and others a bit more. Depends on your build, For NB, crit is always better. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. On weapons, Sharpened gains more value as you're often going to be dealing with higher resistances than in PvE. Medium armor is the preferred armor choice for Stamina based DPS setups. Does anyone have any information on the traits for pvp I was honestly thinking sharpened since everyone has a lot of resistance in PvP. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. When does the Gold Edition voucher code expire? Youll commonly see people refer to something called a Light Attack Ratio or LA Ratio. And, also, is there an addon out there that shows how much armor an enemy have? If we have no penetration and go against an enemy with 18200 armor, they will resist 36.4% of each of our attacks. I'm at solitude how do I get to black wood locations. Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. For example if you did 185 light attacks in 200 seconds, you would be at 0.925. For single target, if you do above 60-65k DPS then Precise is better, below that Infused wins. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. The reason I didn't think of this as an option, is because one of DK's abilities, gives you if I remember correctly 22 weapon damage for over 1 min after activated. Scan this QR code to download the app now. As a Magicka DPS, the main stats you will look for to improve your damage are: Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. The idea is that your DoTs are applied and ticking for their damage while you are simultaneously dealing damage with your Direct Damage ability. However, if we had 18200 penetration in our build, they would not resist any of our attack and we would get our full attack value. Spell Penetration ignores the enemys armor in the amount of the bonus. Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. Remember, the higher this number, the better! Our execute requires heavy or med attacks. Then I will stick with my infused Inferno staff. All rights reserved. One more glyph to note is the Prismatic Onslaught Enchantment. You can also find a full list of all ESO Sets for more information on sets in general. In this guide I will go over all of the different in-game systems that relate to damage dealing and then end the guide with actual steps for building and executing a proper DPS rotation. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. ESO - Best Weapon Traits for PvP Ranked | Deadlands DLC The Real Godzilla 22.5K subscribers Join Subscribe 213 Share Save 6K views 1 year ago What is going on guys! Precise and Charged are kinda meh. If I meet a skeleton or something.. Have no clue how much armor it have. Thanks Juzi. Disease: Diseased Status Minor Defile Fire: Shock: Concussed Status Minor Vulnerability, Note: This option is generally only used on, Braised Rabbit with Spring Vegetables or other similar recipe, Melon-Baked Parmesan Pork or other similar recipe. This is referred to as a GCD (Global Cooldown.) Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. Back bar should always be infused. For example, you can play as a Magicka Sorcerer or a Stamina Sorcerer. No the best trait for weapons is sharpened Nirn comes 2nd the fact that why the nirn is expensive is because its rarer compered to sharpened stone. However, each time these are summoned, 1 less pillar comes out than on the previous time. If you activate your abilities too slowly, you will lose potential damage by not being fast enough. This is commonly referred to as light attack weaving or heavy attack weaving. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. For AoE, Precise is much better, since it affects all the targets you are hitting. The longer you wait after the 1 second period to use your next ability, the less damage per second you will do. So if you have weapon thats damage number says 1500 that means its giving you 1500 weapon and spell damage. It means to go beyond, so if you were wanting the meta build this means you would have to go beyond and figure it out. You can also find some video examples in the Weaving Guide. Valve Corporation. The other is to constantly spam your light attack button, and then just press your skills at 1 second intervals. PvP = Impen, PvE = Divines on armor. Weapon Damage increases the damage that your Stamina based attacks hit for and Weapon Critical increases the chance for each of those hits to be a critical strike. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. Due to the number of DoTs you will have, you'll be spending equal amounts of time on both bars (you won't have time for a spammable anymore). So in this video we go over the Best Weapon Traits for PvP Ranked, this is honestly a good starter video for newer players to get the hang of the best traits in the new Deadlands DLC.Timestamps0:00 Intro0:47 2 Golden Rules3:21 Ranking the Traits18:00 Final Thoughts Discord https://discord.gg/w6tT4Cy9B4Stream Music https://www.epidemicsound.com/referral/u9lynb/Support me herePatron https://www.patreon.com/therealgodzillaYouTube Membership https://www.youtube.com/c/TheRealGodzilla/joinAmazon Affiliate LinksWant to know what I use to produce my videos? Weapon: Nirnhoned vs Reinforced. You can read the latest patch notes here: I hear that Precise front bar is the new meta on Magicka dd. To start off, we will take a look at the Armor Penetration system. I know its been asked before, but which will ultimately put out more damage? The only thing changing should be just the weapon. Cookie Notice Precise or Infused. 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eso sharpened vs precise pvp